Battlefield 3 Mini-Review (Singleplayer)
Posted by Alex Jordan on
I finished Battlefield 3's singleplayer campaign last night, and I guess I wanted to organize my thoughts, if only as a lesson to myself for how not to design a modern first person shooter.
Things I Liked
- It's very pretty and runs great even on older machines
- The cutscenes were very interesting and well-handled
- The first Russian mission in Paris is pretty awesome. The gunplay is more frantic than what the game has shown before that point, and the ending turns into a really exciting version of Michael Mann's "Heat", what with your character's complete willingness to gun down French police.
- The game really got me to hate Captain Cole
Things I Didn't Like
- Another weird-ass plot straight from the fever dreams of Tom Clancy's cross-dressing stalker
- The flying mission is an insulting combination of withholding control from the player and ripping off the AC-130 mission from Call of Duty 4 without rising to the greatness of that mission
- You partake in the usual "stealthy sniper mission," except this one is pretty much devoid of creativity, and the conclusion takes place in the tight confines of a shopping mall instead of a larger vista more appropriate for an epic sniper battle.
- Complete under-utilization of Frostbite 2.0's destruction technology. What? You spent so much time making the world detailed and pretty that now you won't let me blow it up?
- Restrictive, linear levels
- Unncessary punishment for trying to play the game in an unintended way. My character once fell over and died for not backstabbing a guard inside of 5 seconds. The guard didn't notice me or anything... I wasn't shot... I just kinda fell over and died. Heart attack, I guess.
- No helicopter piloting!
- An earthquake? Really?
- Infinitely-respawning enemies. C'mon, Call of Duty 4 was four years ago!
I guess that's it for now. But isn't that enough?