ApathyWorks

Developer Blog Firearms

What I'm Playing, August 2010

Posted by Alex Jordan on

I actually bought an Xbox 360 because I wished to get out of the computer arms race. Upgrading computers is no problem for me - I worked for several years at a computer repair shop, and I relish the act of messing around inside a case - but I found the necessary pace of upgrades to be fairly galling, especially considering the cost.

I resisted upgrading my four year old desktop until now for this reason. But then, Firearms: Source got released and my computer couldn't run it. So, Newegg got a rush order from me. Now, I'm playing all sorts of pretty games on my new rig:

And yes, even with the wondrous delights of a new computer, Project Squish is still moving forward.

Firearms: Source Released!

Posted by Alex Jordan on

Five years in the making, Firearms: Source has been released!

If you have Steam and some version of Half-Life 2, you definitely need to check it out. Click the above pic, and support your local modders!

From the Firearms Crew

Posted by Alex Jordan on

My buddies over at Firearms: Source have clued me into some downright fantastic art design done by several groups, including Dear Esther and Lost Hope.

There's also the Raindrop Mod. Observe:

I consider myself a decent mapper, with a portfolio demonstrating that I have some good ideas but need to commit a lot more time (that most elusive commodity) to proper environment detailing.

But these guys? These guys inhabit a rareified atmosphere. They are fantastic artists, and gamers should appreciate a stroll through their creations.

Hmmm

Posted by Alex Jordan on

My brother added some website stats for me to keep an eye on as I keep adding content and build towards the day when this website can go properly live. Very, very fun to look at. So, for everyone out there reading this who doesn't share my last name: thank you for your patience!

Speaking of content, the engine I'm building for The Newton Gun is relatively far along and methinks I should upload a YouTube video or two to show off just what the hell I've been working on. Aside from that, there's no reason why I can't build a content base for this website gleaned from the art I've done on previous projects such as Firearms and World at War, defunct though those projects may be. (Firearms: Source, on the other hand, is nowhere near defunct, but I haven't submitted any content for use in their first Release Candidate.)

So please keep an eye on the Blog page. When content starts to go live in the Games section, and as I track down and upload previously written articles for the, um, Articles section, I'll be sure to let main page viewers know. Huzzah!

Firearms: Source

Posted by Alex Jordan on

My friends over at Firearms: Source have been mightily busy since I wrote this article, but it's still worth a read.