Based in Washington, DC
September 3, 2015
DescriptionHey kids! Do you like failure? Are you suspicious of success? Do you smile at the thought of "accidental" electrocution? Then boy have we got the game for you! Introducing: Cute Things Dying Violently, a game where nothing bad happens. CTDV is all about hapless Critters, and the Critters need your help! Launch them around to get them safely out of each level. Dodge all sorts of lethal goodies like spikes, buzzsaws, and fire, and use a variety of wacky items to pull it off. And if a few dozen (or hundred) of them get turned into charred, smoking husks in your attempt to save them... something something omelettes and broken eggs. Broken, bloody eggs.
HistoryOh boy, do we have history. CTDV was released on Xbox Live Indie Games in 2011 as part of the Indie Games Summer Uprising and on PC (Desura) in 2012. It is the game that refuses to die.
- 48 mind-bending, reflex-testing singleplayer levels
- New Levels of the Week
- 24 Achievements
- Built-in Level Editor
- Workshop integration for sharing user-created levels and custom Critter designs (Steam only)
- Free Android copy of the game (Steam only)
- A murderous, bucket-headed robot
Steam/Mobile Trailer YouTube
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ApathyWorks is me, Alex "AlejandroDaJ" Jordan, a 31 year old who lives in Washington, DC and works for the U.S. Department of Labor. I started programming and doing level design in elementary school, graduated to modding, and eventually hit the ground running with indie game design with XNA in early 2009. I've since graduated to Steam and mobile development with Cute Things Dying Violently.
More information on ApathyWorks, our logo & relevant media are available here.
Cute Things Dying Violently Credits
President, God King, and Lead Designer/Doer of Pretty Much Everything
Background and Tile Design
Web Designer with a Suspicious Last Name
Alex "AlejandroDaJ" Jordan