Based in Washington, DC
August 24, 2011 (Xbox) / July 17, 2012 (PC)
DescriptionFlick hapless Critters around to get them safely out of each level! Dodge all sorts of lethal goodies like spikes, buzzsaws, and fire, and use a variety of wacky items to pull it off. Play through 60 mind-bending, reflex-testing singleplayer levels, 6 bloodthirsty challenge levels, and 1 murderous bucket-headed robot! Want more? Try out the built-in level editor. Currently available on Xbox Live Indie Games, with a remastered PC version hitting the intertubes on July 17, 2012!
HistoryI started work on Cute Things Dying Violently back in June, 2010. I envisioned a four to six month design process and was very much caught off guard when the Xbox version took fourteen months to complete. Fortunately, it was worth it. CTDV debuted on Xbox Live Indie Games as part of the XBLIG Summer Uprising, quickly becoming the best-selling title of the promotion, with 25,000 purchases and 100,000 downloads. It has earned its fair share of praise and made plenty of people happy, excepting those who now have to listen to me talk about it all the time at happy hour. Oh, and now it's time for a PC version. Hurray!
- A complete graphics overhaul from the Xbox version
- 60 singleplayer levels
- 6 challenge levels
- 24 Achievements
- Built-in Level Editor
PC Release Trailer YouTube
Awards & Recognition
- "Best Game Ever Made" Awarded by the voices in my head, August 24, 2011
- "The amount of variety on display here is truly stunning... How often do you see that in a game, indie or otherwise?"
- Kairi Vice, Indie Gamer Chick
- "... a very balanced and rewarding game."
- BrooksB, Two Fedoras
- "... full of goofy and offbeat humor."
- Tristan Rendo, Clearance Bin Review
- "You don't have to call me 'Jeff' anymore, you can call me 'Dad' now."
- Jeff, Always Jeff. Never Dad.
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ApathyWorks is me, Alex "AlejandroDaJ" Jordan, a 28 year old who lives in Washington, DC and works for the U.S. Department of Labor. I started programming and doing level design in elementary school, graduated to modding, and eventually hit the ground running with indie game design with XNA in early 2009. Cute Things Dying Violently will be my second title for Xbox Live Indie Games. While I certainly enjoy helping out workers and the unemployed at the Labor Department, my real passion lies with game design and writing, and some day I hope to do it for a living. Although it's currently just a hobby of mine, the "apathy" in my studio title is a complete misnomer that hides my desire to create worlds and experiences and to share them with others.
More information on ApathyWorks, our logo & relevant media are available here.
Cute Things Dying Violently Credits
Alex "AlejandroDaJ" Jordan
Lead Designer, Doer of Pretty Much Everything
Backgrounds and Tilesets
Box Art and Web Design
Alex "AlejandroDaJ" Jordan